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Dev Diary 02-2026: Integrating SignalR in Master of Cladia

Greeting fellow alchemists!

For a long time, in the world of Cladia, we have relied in self-made technologies and utilities for our development, however, to make Master of Cladia feel like a modern, living world, we needed a way for our servers to talk to your game instance instantly. That’s where SignalR comes in.

In technical terms, SignalR is an open-source library that simplifies adding real-time web functionality to apps. Instead of your game constantly "asking" the server if there are updates (polling), SignalR creates a persistent connection (using WebSockets). This allows our server to "push" data to you the millisecond something happens.

The most immediate impact of this integration can be seen in our game lobbies. In the video below, you’ll notice how player information—like names, shields, and status—updates automatically for everyone.

Before SignalR, you might have needed to refresh or wait for a timer to see who joined or changed their setup. Now, as soon as a player edits their profile or joins a slot, the change is broadcasted to all other players in the lobby in real-time. No clicks, no waiting, just a fluid experience.

Notice our debug buttons in the screen.

Lobbies are just the beginning. By having a robust SignalR infrastructure, we are opening the door to:

  • Live Global Chat: Instant communication between players worldwide.

  • Dynamic World Events: Pushing environmental changes or alerts to all active players simultaneously.

  • A matchmaking system: Faster, more responsive queue systems.

  • Spectator Mode: Allowing users to watch matches with minimal latency.

Stay tuned as we continue to refine the backbone of Cladia!

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