Game details
Turn 12
| # | Status | ||||
|---|---|---|---|---|---|
| 1 | Erpe_Lukong | 1241 |
Defeat
|
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| 1 | ToboTeb XIII | 1632 |
Defeat
|
||
| 1 | Obi | 740 |
Defeat
|
||
| 1 | Jaxun | 166 |
Victory | ||
| 1 | Tim | 445 |
Defeat
|
||
| 1 | GerI | 2409 |
Defeat
|
||
| 1 | DicksonMias | 584 |
Defeat
|
||
| 1 | MataWelas | 4015 |
Defeat
|
||
| 1 | Vioder | 1409 |
Defeat
|
||
| 1 | Yaestoy | 664 |
Defeat
|
||
| 1 | VivanLosGolems | 9841 |
Defeat
|
General details
- Start date 06/05/2025
- Date of last turn 14/05/2025
- Automatic start date Not specified
Field Data
- Map size Grande
- Number of Regions 1
- Number of Neutral Regions 1
Turns
- Current Turn 13
- Shifts until you are absent 3
- Weekend break Yes
Player evolution
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Chart by turn
This chart lets you compare by turn and find key turns
Alchemy consumption analysis
View concentration spending for each alchemy cast or the number of alchemies cast
Growth IV
Level: 5
Stackable
With this alchemical concoction the dragon will grow the years indicated at the start of the next turn.
- Dragon's Age +32
- Temporary Negative Mutation +5
- Concentration
- 30
- Casting Time
- 1
- Duration
- Permanent
Growth I
Level: 1
Stackable
With this alchemical concoction the dragon will grow the years indicated at the start of the next turn.
- Dragon's Age +4
- Temporary Negative Mutation +8
- Concentration
- 2
- Casting Time
- 1
- Duration
- Permanent
Major aberrant mutation
Level: 3
Instant
Mutates the egg, allowing it to acquire powerful abilities that are unattainable through normal incubation, although there is a chance that a negative ability or feat will emerge. Mutations are permanent, and once the egg hatches, the dragon can receive alterations each turn.
- Anomalies +10
- Mutability +90
- Obtains: "Mutations"
- Concentration
- 25
- Casting Time
- 0
- Duration
- 1
Twin Dragons
Legendary
From the egg on which this spell is cast, two dragons with the same abilities will be born.
- % Twins +100
- Concentration
- 80
- Gold cost
- 100
- Casting Time
- 1
- Duration
- Permanent
Supreme Clairvoyance
Level: 6
Stackable
After taking this potion you will be able to magically locate all enemy lairs that you have not discovered, it takes quite a bit of concentration to prepare.
- % Discovering enemy Dens +101%
- Concentration
- 200
- Casting Time
- 1
- Duration
- Permanent
Growth II
Level: 2
Stackable
With this alchemical concoction the dragon will grow the years indicated at the start of the next turn.
- Dragon's Age +8
- Temporary Negative Mutation +7
- Concentration
- 5
- Casting Time
- 1
- Duration
- Permanent
Fertility I
Level: 1
Stackable
This alchemical concoction boosts population growth. Birth rates increase by a fixed amount.
- Birth Rate +1
- Concentration
- 5
- Casting Time
- 1
- Duration
- Permanent
Aberrant mutation
Level: 1
Instant
Mutates the egg, allowing it to acquire powerful abilities that are unattainable through normal incubation, although there is a chance that a negative ability or feat will emerge. Mutations are permanent, and once the egg hatches, the dragon can receive alterations each turn.
- Anomalies +30
- Mutability +70
- Obtains: "Mutations"
- Concentration
- 5
- Casting Time
- 0
- Duration
- 1
Minor incubation
Level: 1
When the spell completes, advances incubation by 50%.
- Egg Heat Points +50
- Concentration
- 5
- Casting Time
- 1
- Duration
- 1
Industry I
Level: 1
Stackable
This elixir creates a wave of mental clarity and wisdom over your settlement, generating more advanced units. Civilization increases by the indicated amount.
- Civilization +1
- Concentration
- 5
- Casting Time
- 1
- Duration
- Permanent
Dimensional Portal
Level: 4
When the spell completes, grants Phase Master for 1 turn, allowing the dragon's first movement to resolve instantly before normal movement.
- Obtains: "Phase Master"
- Concentration
- 30
- Casting Time
- 1
- Duration
- 1
Trade I
Level: 1
Stackable
When the spell completes, increases the target settlement's commerce by 1.
- Comerce +1
- Concentration
- 5
- Casting Time
- 1
- Duration
- Permanent
Healing I
Level: 1
Stackable
Heals 25% of the target's total hit points.
- Healing +25%
- Temporary Negative Mutation +10
- Concentration
- 5
- Casting Time
- 1
- Duration
- Permanent
Growth I
300
Growth IV
Growth IV
41
Growth II
Growth II
39
Fertility I
Fertility I
38
Aberrant mutation
Aberrant mutation
38
Minor incubation
Minor incubation
33
Industry I
Industry I
30
Trade I
25
Healing I
Healing I
14
Major aberrant mutation
Major aberrant mutation
13
1241
Defeat